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You are specialists at the CDC/Atlanta where you watch several virulent diseases break out simultaneously all over the world. The team mission is to prevent a world-wide pandemic outbreak, treating hotspots while researching cures for each of the four plagues before they get out of hand.Players must plan their strategy to mesh their specialist's strengths before the diseases overwhelm the world. For example, the Operations Specialist can build research stations, which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are breaking out fast and time is running out: the team must try to stem the tide of infection in diseased areas while developing cures. If disease spreads uncontrolled, the players all lose. If they can cure all four diseases, they win.The board shows earth with some big population centres. On each turn a player can use four actions to travel, cure, discover and build. Cards are used for this but the deck also contains Epidemics... BoardGameGeek Info

Extra Info

BGID: 30549
Category: Medical
Time: 60 minutes
Designer: Matt Leacock
Year: 2008
Artist: Josh Cappel, Regis Moulun
Family: Pandemic
Mechanics: Action Point Allowance System, Co-operative Play, Hand Management, Point to Point Movement, Set Collection, Variable Player Powers,
Ages: 10 and up
Publisher: 999 Games, Albi, Asterion Press, Filosofia Édition, Hobby Japan, HomoLudicus, Kaissa Chess & Games, Korea Boardgames, Lacerta, Lautapelit.fi, Pegasus Spiele, Quined White Goblin Games, Stratelibri, Wargames Club Publishing, White Goblin Games, Z-Man Games, ???????? ????,